KYLE BUSH

A photograph of myself.

SOUND DESIGN

Scroll down to find a showcase of my sound design work. You can access my resume from the top-right corner of the screen. Feel free to contact me via the email address listed below.

bushkyle@msu.edu

PLUNDER PANIC

The award-winning Plunder Panic is a swashbuckling, 12-person multiplayer arcade game where two rival crews battle for supremacy on the high seas. Defeat the enemy captain, scuttle their ship, plunder enough booty, or end up shark bait in Davy Jones’ Locker!

Roles:

•Composed an original soundtrack
•Designed, created, recorded, and/or edited all sound effects
•Mixed sound levels to create a cohesive audio experience
•Programmatically implemented all sound effects
•Coded a number of smaller features

A screenshot of a sci-fi action game called FerroCity.

FERROCITY

You are the Ferro colony, based on the moon, and the other colonies have turned against you! Defend your city against the Pyro, Tesla, and Cryo colonies and use their abilities against them! FerroCity is an action defense game that requires fast decision making and resource management. Protect FerroCity to your last breath!

Roles:

•Composed an original soundtrack
•Designed and edited all sound effects
•Mixed sound levels to create a cohesive audio experience

A screenshot of a tropical 3D-platformer/adventure game.

ODYSSEED

A chicken farmer on a remote island has lost all of his chickens! Your goal is to get them back using the seeds in your arsenal to grow plants that will help you traverse the terrain of these treacherous isles. Along the way, you may get help from one chicken that is a cut above the rest… Odysseed is a tropical 3D-platformer and adventure game with puzzle elements. It is inspired by the 3D-platformer collectathons of the Nintendo 64 era.

Roles:

•Composed an original soundtrack
•Designed and edited all sound effects
•Mixed sound levels to create a cohesive audio experience

A screenshot of a post-apocalyptic arcade shooter with retro graphics.

OBJECTIVE: EXTRACTION

Objective: Extraction is an arcade-style twin-stick shooter developed for PC. Stranded inside the quarantine zone, you must shoot your way through hordes of mutants to get to the extraction zone before you succumb to the infection.

Roles:

•Composed an original soundtrack
•Designed and edited all sound effects
•Mixed sound levels to create a cohesive audio experience

A screenshot of a 2D turn-based RPG.

CORRIPIO

Corripio is a 2D turn-based RPG. Play as a disembodied mage on a quest to reclaim your body guided by your mysterious sprite companion.

Roles:

•Composed an original soundtrack
•Designed, edited, and implemented all sound effects
•Mixed sound levels to create a cohesive audio experience